Rotating Objects

You can rotate objects manually by dragging or using a shortcut key, and constrain rotation to preset increment if you wish, or you can rotate numerically using the Rotate tab of the Transform dialog box.

By default, objects rotate around their center, but you can drag the pivot point anywhere you wish. This setting can be made permanent.

By copying and grouping rotated or skewed objects you can easily create special effects and new objects, like a fan blade.


Related Topics   

Rotating Objects Manually

Constraining Manual Rotation

Using the Preset Rotation Key

Rotating Objects Numerically

Setting the Rotation Angle

Changing the Pivot Point

Copying Rotated/Skewed Objects

Grouping Rotated/Skewed Copies